Fan Book Vol.4 - Ghosts'n Goblins & (Super) Ghouls'n Ghosts
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Attention, this page describes the French version while waiting for the English collector's version!
The fourth volume of the Fan Book collection comes back to the first episodes of one of the most famous Capcom series: Ghosts'n Goblins / (Super) Ghouls'n Ghosts.
Find in this issue everything related to Ghosts'n Goblins, but also to Ghouls'n Ghosts, Super Ghouls'n Ghosts and Makaimura For Wonderswan.
This exceptional volume contains 496 pages. A complementary volume is planned for 2021.
The fourth volume of the Fan Book collection comes back to the first episodes of one of the most famous Capcom series: Ghosts'n Goblins / (Super) Ghouls'n Ghosts.
Find in this issue everything related to Ghosts'n Goblins, but also to Ghouls'n Ghosts, Super Ghouls'n Ghosts and Makaimura For Wonderswan.
This exceptional volume contains 496 pages. A complementary volume is planned for 2021.
ATTENTION: the images on the cover correspond only to the French version. The English and Spanish versions will benefit from a Big Box Deluxe Collector's Edition.
Capcom's legendary game finally detailed from A to Z
Contents:
Detailed presentation of Ghosts'n Goblins, Ghouls'n Ghosts, Super Ghouls'n Ghosts, Makaimura For Wonderswan and all their adaptations, whether in arcade, on consoles or microphones.The presentations chronicle the scenarios, the game systems, the complete bestiaries with all kinds of information about the creatures, the complete inventory of all versions, on all supports.
Trivia and quizzes are included.
Which game versions are covered in this Fan Book?
- The Fan Book 4 covers these media: Arcade, Amiga, Atari St, CPC, C64, Famicom, Game Boy Advance, NES/Famicom, Master System, Mega Drive, Supergrafx, Super Famicom/Super Nintendo, Wonderswan, X68000, Zx Spectrum.
Does this volume include a solution?
- Yes, detailed solutions for the Arcade and NES/Famicom versions.
The presentation mode of all the other versions also allows you to go through each of the ports or episodes with the help of the Fan Book, but they are no longer strictly speaking solutions.
Is this volume independent of the other Fan Books?
-Yes, but note that a volume 2 is planned for 2019. This volume will cover the merchandise of the games featured in Volume 1. It will also deal with many Ghosts'n Goblins and Ghouls'n Ghosts clones. Some background articles, such as the graphical representation of Ghosts'n Goblins atmospheres, will also be included. This volume will be available for purchase at Côté Gamers and given for free as a pdf and under Creative Commons license.
Introducing Ghosts'n Goblins
General presentation : 16 pages.Detailed presentation of the PC-88, CPC, C64, ZX Spectrum, DOS, C16, Amiga, Atari ST versions : 56 pages.
Ghosts'n Goblins Bestiary
Bestiary for PC-88, CPC, C64, ZX Spectrum, DOS, C16, Amiga, Atari ST versions: 48 pages.The bestiary of each version describes the creatures encountered, their strengths and weaknesses, their value and where to find them. Many anecdotes about the translation or the origin of their names, the errors in the notices or the differences between their illustration and their rendering in sprites.
Numerous historical anecdotes related to the games mentioned allow you to deepen your knowledge of the series.
Ghosts'n Goblins Full Solution
Arcade and NES version: 54 pages.
The Fan Book vol.4 contains step-by-step solutions for both iconic versions of Ghosts'n Goblins.
Each solution is richly illustrated and annotated with progress tips, warnings, secrets etc.
Presentations of Ghouls'n Ghosts
General presentation : 16 pages.
Detailed presentation of the Arcade, Master System, Mega Drive, C64, CPC, ZX Spectrum, Amiga and Atari ST versions: 84 pages.
Ghouls'n Ghosts Bestiary
Bestiary for the Arcade, Master System, Mega Drive, C64, CPC, ZX Spectrum, Amiga and Atari ST versions: 76 pages.
The bestiary of each version describes the creatures encountered, their strengths and weaknesses, their value and where to find them. Many anecdotes about the translation or the origin of their names, the mistakes in the notices or the differences between their illustration and their rendering in sprites.
Many historical anecdotes related to the games mentioned allow you to deepen your knowledge of the series.
Super Ghouls'n Ghosts presentation
General presentation : 8 pages.
Detailed presentation : 14 pages.
Comparison and detailed presentation of the Game Boy Advance version : 8 pages.
Complete Bestiary : 30 pages.
The bestiary describes the creatures encountered, their strengths and weaknesses, their value and where to find them. Many anecdotes come back on the translation or the origin of their name, the errors present in the notices or the differences between their illustration and their rendering in sprites.
Presentations of Makaimura for Wonderswan
General presentation : 4 pages.
Detailed presentation: 8 pages.
Bestiary of Makaimura for Wonderswan
Complete Bestiary: 36 pages.
The bestiary describes the creatures encountered, their strengths and weaknesses, their value and where to find them. Many anecdotes come back on the translation or the origin of their name, the errors present in the notices or the differences between their illustration and their rendering in sprites.
Inventory and magic system of all versions
Complete inventory: 12 pages.
The inventory of each version describes the objects and lists their illustrations and sprite renderings in all versions.
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